
Insa Rexion
Minmatar M3T4LH34DZ
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Posted - 2009.02.10 17:42:00 -
[1]
At the two extremes of eve there exists two kinds of players, those who expend all the isk they get and those who accumulate it. In the middle is a large group who do both but nobody will deny that the first two groups are significant. Clearly the first group is represented by those who almost exclusively pvp and the second by those who exclusively pve/mine/trade. It seems to me that if this dev would like to see isk harder to come by and thus more important to protect via pvp encounters, he is advocating that these two extreme groups of players be forced to interact, to become more like each other. While hisec exists as it does, isk will always be too easy to accumulate and too easy to protect.
It is kind of confusing to me, as a relatively new player, why CCP would create hisec with it's abundant resources and protective game mechanics if they wanted to foster an environment where players fought to protect their income. It seems they have created a place which players inhabit if they merely wish to accumulate pixels without having to interact with other players too much, barring the friendly chit chat with other corpies whist roid popping etc.
I can understand the need for an area of game play where one cannot be popped by anyone at any time but they have created a place that encourages nothing but no risk grind and isk hoarding, with no real reason for corps to interact offensively since there is always another roid field around the corner, another agent who never runs out of missions to run. In my few months in this game I have been involved around 5 hisec wars and not one of them has been between 2 corps fighting over resources. The only one that came close to that description was suddenly ninjas deccing CEO over non payment of salvage "fees" in Dodixie, the rest were all just pvpers looking for kills.
IMHO the resources in hisec need to be DRASTICALLY reduced, ore, ice, everything up to and including the amount of missions given by agents. In fact agent missions need to have some type of "competition" mechanic added to them such as bidding for the job. This way, hisec corps will be encouraged, indeed they will find it necessary to fight each other over the amount of isk earning potential available in hisec. More players will try pvp (out of necessity and may venture out of hisec as a result, while some lo/hisec players may venture back to hisec to take part in the inevitable conflicts over good belts or good agents. Unless something like this is done, there will always exist a group of players who do nothing except make isk and make it very easily and group who do nothing but look for people to kill.
well mannered a**h*** |